Smaller hotfix patch:
- Fixed the in-game minimap
- Fixed players leaving to not block wave spawns for the remaining players
- Fixed an issue caused by the latest Blizz patch
- Fixed lumber gambling to not give lives after entering the pre-DT state in Endless mode (you don’t need lives after “finishing” the game)
- Fixed Endless creeps to not give gold (after round 60) - this was actually intended to be in the previous patches, round clear gold is higher to compensate
- Fixed D.Va (all forms) VFX bug when combining, rerolling or swapping the tower
- Fixed D.Va (all forms) passive bug
- Fixed some bugs with sounds
- Fixed multiboard sometimes showing blanks
- Fixed DT damage numbers in end-game stats
- Fixed DT timer to show full minutes instead of missing one second (i.e. 7:29 when it should be 7:30)
- Fixed some memory leaks causing unintended lag (there still might be some, but it should get better with each version)
- Fixed and adjusted some more tooltips
- Fixed ~50 other minor issues
- Fixed T1 Baby Ditto to not gain Tower Enhancement when built
- Adjusted T6 Alolan Raichu evolution cost from 6 lumber to 7 lumber
- Added a 10% chance for Shadow (Tier 7) to get a Yellow Wisp (10% less to get a White Wisp)
70% White, 20% Green, 10% Yellow - Added Swap ability to Karax (Tier 2)
- Added a voice line to [Mario]
- Added a voice line to [Zeus]
- Added a voice line to [Darth Vader]
- Fixed [Darth Vader]’s lightsaber to actually be visible now instead of him having hands in his pockets
- Removed unused voice lines from 10+ towers/units